Our Open Roles
We look forward to hearing from you and welcoming you to the Kinetic Games team!
All applicants will need to be eligible to work in the UK, we do not offer Skilled Worker sponsorships at this time.
Due to a high volume of applications, we may only be able to respond to successful applicants.
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Don’t see a role that fits your skills and experience? No problem! Kinetic Games welcomes speculative applications from individuals eager to contribute their expertise to Phasmophobia. Whether you're a developer, artist, designer, marketer, or have another skill set you believe could benefit our team, we want to hear from you. This is an open invitation to talented professionals who share our passion for gaming and innovation to submit their applications.
Please submit your CV, a cover letter, and any relevant work samples or portfolios to [email protected]. Your cover letter should highlight your previous experience and what excites you about working on Phasmophobia.
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We are looking for a dedicated and detail-oriented Quality Assurance (QA) Tester to join our team. As a QA Tester, you will play a crucial role in ensuring the quality and functionality of our game, Phasmophobia, across various platforms. You will work closely with our development team, using your keen eye for detail to identify and report bugs, suggest improvements, and help us deliver a polished and enjoyable gaming experience to our players.
Responsibilities:
Conduct thorough testing of Phasmophobia across multiple platforms including VR, PC, Xbox and PlayStation/PSVR2 to identify bugs, glitches, and performance issues.
Collaborate with the team to understand new features and content, ensuring they meet quality standards.
Use Jira, Confluence and Slack to manage and track bug reports, test cases, and documentation.
Provide detailed and clear bug reports, including steps to reproduce, expected results, and actual results.
Verify bug fixes and ensure they do not introduce new issues.
Participate in regular team meetings to discuss progress, share insights, and suggest improvements.
Requirements:
Familiarity with QA Testing and Processes
Tolerance for VR testing
Understanding of the game development process, particularly for post-launch content creation.
Strong communication, analytical and problem-solving skills.
Excellent attention to detail and a passion for delivering high-quality products.
Ability to work both independently and collaboratively in a fast-paced environment.
Passion for horror games.
Knowledge and experience playing Phasmophobia
Eligibility to work in the UK.
Nice To Have
Experience with Unity.
Benefits & Perks
Competitive salary
5% Employer Match Pension Scheme
Annual performance bonus + Company performance bonus
Weekly free team lunches – good food, great company!
Regular social events – we love bringing our teams together!
Hybrid & flexible working options
Flextime – because life doesn’t always fit 9–5
Opportunities to travel to amazing industry events like GDC, Gamescom, TwitchCon (EU & US), EGX & Develop:Brighton
Relocation package to help you settle in
Employee of the Month vouchers
Personal wellbeing allowance
Referral scheme
Training & Development Budget – invest in your growth with courses, conferences & learning resources
Training & career development support
Vitality Health Insurance – includes Vision, Dental & Travel cover
Aviva Life Insurance
30 days holiday, including your birthday and a dedicated wellbeing day
Christmas studio shutdown – enjoy the holidays, on us!
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We are looking for a dedicated and skilled Technical Artist to join our team. As a Technial Artist, you will act as a bridge between our art and programming teams, helping to ensure that our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows.
Responsibilities:
Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.
Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S.
Develop tools to improve workflows and automate repetitive tasks within Unity.
Investigate, identify, and solve visual and technical issues during development.
Support the art team with shader creation, material setup, lighting, and VFX integration.
Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.
Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization.
Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance.
Requirements:
Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title.
Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization.
Solid understanding of performance profiling and optimization for multi-platform games.
Excellent programming skills in C#.
Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar).
Strong communication skills, with the ability to explain technical processes to nontechnical team members.
Ability to work independently and collaboratively in a fast-paced environment.
Passion for horror games.
Knowledge and experience playing Phasmophobia.
Benefits & Perks
Competitive salary
5% Employer Match Pension Scheme
Annual performance bonus + Company performance bonus
Weekly free team lunches – good food, great company!
Regular social events – we love bringing our teams together!
Hybrid & flexible working options
Flextime – because life doesn’t always fit 9–5
Opportunities to travel to amazing industry events like GDC, Gamescom, TwitchCon (EU & US), EGX & Develop:Brighton
Relocation package to help you settle in
Employee of the Month vouchers
Personal wellbeing allowance
Referral scheme
Training & Development Budget – invest in your growth with courses, conferences & learning resources
Training & career development support
Vitality Health Insurance – includes Vision, Dental & Travel cover
Aviva Life Insurance
30 days holiday, including your birthday and a dedicated wellbeing day
Christmas studio shutdown – enjoy the holidays, on us!
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We are looking for a Character Artist to create, texture, and implement a variety of high-quality 3D characters and creatures. The ideal candidate has a strong understanding of anatomy, form, and silhouette, and can bring a unique, unsettling style to the world of Phasmophobia. You will be working directly with the Art Director and Game Director to conceptualize and build models that enhance the horror experience for our players.
Responsibilities:
Create high-quality, realistic 3D character models, clothing and creatures from concept art and design briefs.
Develop highly detailed, PBR-ready textures and materials.
Rig and skin characters for animation in Unity.
Implement and optimize character assets directly into the Unity engine.
Collaborate with the design team to ensure characters are visually compelling and functionally sound within the game's mechanics.
Work within technical constraints and optimize models for performance in a real-time environment.
Requirements:
A strong portfolio demonstrating high-quality character art.
Proficiency in industry-standard 3D software of your preference, and zBrush / Substance Painter.
Solid understanding of the PBR workflow.
Experience with character rigging and skinning.
Ability to work independently and manage your own tasks in a remote environment.
Excellent communication skills and a collaborative spirit.
A passion for horror games.
Nice-to-Haves:
Experience with Unity Engine.
Shader authoring experience.
Knowledge of the Phasmophobia game and its existing art style.
Previous experience in the game industry.
Benefits & Perks
Competitive salary
5% Employer Match Pension Scheme
Annual performance bonus + Company performance bonus
Weekly free team lunches – good food, great company!
Regular social events – we love bringing our teams together!
Hybrid & flexible working options
Flextime – because life doesn’t always fit 9–5
Opportunities to travel to amazing industry events like GDC, Gamescom, TwitchCon (EU & US), EGX & Develop:Brighton
Relocation package to help you settle in
Employee of the Month vouchers
Personal wellbeing allowance
Referral scheme
Training & Development Budget – invest in your growth with courses, conferences & learning resources
Training & career development support
Vitality Health Insurance – includes Vision, Dental & Travel cover
Aviva Life Insurance
30 days holiday, including your birthday and a dedicated wellbeing day
Christmas studio shutdown – enjoy the holidays, on us!
Join the team
We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S.
As we continue to expand our team and projects, we're committed to building a world-class, creative-first studio culture.
If any of the above roles are of interest to you, please click the link below and send in an application.